Graverobber’s Lament

Animated Short Film made for the final assignment of my Bachelor’s Degree at SAE Berlin.
The focus here was to use Houdini and specifically Procedural Modelling to create a world for my story concept to be fleshed out in.
Made using Houdini, Maya, Zbrush, Substance Painter, Nuke and After Effects. Rendered in Mantra.

Models made entirely with Procedural setups:
-Floor Tiles
-Vase/Urn
-Walls/Bricks
-Cliffs
-Candles
-Pillars

Character Artist: Thamiris Jung